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  • CV
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  • About
  • Projects
  • Seung Un Lee, R&D Engineer at ANSYS Korea

    Software Developer, VR/AR, HCI

    Education

    2021-2023

    M.S. Student in Culture and Technology, KAIST, Yusung-gu, Daejeon

     

    Thesis: Reward schedule and avatar visibility modulate the sense of joint agency in a naturalistic VR collaboration task

    2020.03-07

    M.S. Student in Digital Analytics, Yonsei University, Seodaemun-gu, Seoul

    2018.06-07 

    Study Abroad in Sichuan Normal University, Chengdu, Sichuan, China

     

    Subject: Intermediate Chinese

    2016-2017 

    Exchange Student in University of California, Berkeley, California, United States

     

    Major: Political Science

    2014-2020 

    B.A. in International Studies, Yonsei University, Seodaemun-gu, Seoul

    Honors and Awards

    2019.10 

    VRAR Grand Challenge 1st Place 5,000,000 won

     

    Project MAGNET, My Art Gallery NETwork

    Click the arrow

    for more info

     

    Ministry of Science and ICT

    2017.04

    42nd Mandarin Speech Contest 1st Place

     

    Chinese Language Teachers Association of California

    2014-2018 

    Honors Student

     

    Year 2014 Spring, 2017 Fall, 2018 Spring Semester  

     

    Yonsei University

    Grants

    2022 

    High Risk High Return Project, KAIST grant (N11220133)

     

    Project: The effect of counterpart’s avatar visualization and reward fairness on the sense of joint agency in a cooperative VR task

    Research Achievements

    S. U. Lee, J. Kim, and J. Lee, "Effects of Reward Schedule and Avatar Visibility on Joint Agency during VR Collaboration," in IEEE Transactions on Visualization and Computer Graphics, 2023.

    Lee, S. U. & Lee, J.* (2023). Reward schedule and avatar visibility modulate the sense of joint agency in a naturalistic VR collaboration task. Talk presented at the Korean Society for Cognitive & Biological Psychology (KCPB), Seoul, South Korea

    Lee, Seung Un, et al. "CARDS: Comprehensive AR Docent System." 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). IEEE, 2022.

    Research Experience

    2022-2023

    The Effect of Counterpart’s Avatar Visualization and Reward Type

    on the Sense of Joint Agency in a Collaborative VR Task

    Click the arrow

    for more info

     

    Role: Individual project, Formal analysis, Methodology, Software, Writing - original draft

     

    Advisor: Jeongmi Lee

    2022

    Comparing the Sense of Agency according to the Degree of Avatar Visualization in VR Locomotion
    : Utilizing Audio Libet Clock and ERP

     

    Role: co-Project Leader, Methodology

     

    Advisor: Jeongmi Lee

    2022

    CARDS: Comprehensive AR Docent System

    Click the arrow

    for more info

     

    Role: Project Leader, Software, Writing - original draft

     

    [CTP445] Augmented Reality | Advisor: Sangho Yoon

    2021

    Measuring Cognitive Load in VR through EEG: Stroop Task and Virtual Driving

     

    Role: co-Project Leader, Writing - original draft (partial)

     

    [GCT573] Cognition and Emotion | Advisor: Jeongmi Lee

    2021

    CAVVE: Communicative Art View and Visual Cue

     

    Role: Project Leader, Methodology, Writing - original draft

     

    [GCT700] Topics in Culture Technology Project Planning <AR Project> | Advisor: Woontack Woo

    2021

    A Systematic Review on VR Locomotion Evaluation Methods: Type, Scenario, and Variables

     

    Role: co-Project Leader, Writing - original draft (partial)

     

    [GCT544] Game Studies (Ludology) | Advisor: Youngyim Doh

    2021

    Step-by-Step Self-Reliant Thinking with CAN (Communicative ARt Network)

     

    Role: Project Leader, Software, Writing - original draft (partial)

     

    [KSE531] Human-Computer Interaction: Theory and Design | Advisor: Uichin Lee

    Technique and Skills

    Programming

    C#, Unity, Python (Pandas, Matplotlib, Numpy)

    Experiments

    VR Behavioral Experiments, User Tests, Eye-Tracking, EEG

    Creative Tools

    Figma, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, Ibis Paint X, Power Director

    Statistical Analyses

    SPSS, JASP, Python, Matlab

    Languages

    Korean (Native), English (Fluent/Native), Chinese (Intermediate)

     

    TOEIC 985, TOEIC Speaking 200

    Employment

    2023.10-Present 

    ANSYS Korea, Seoul

     

    R&D Engineer, Mechanical Motion Team

    2022.09-12 

    National Science Museum, Daejeon

     

    VR/AR career instructor

    2018.01-07

    3M Korea, Seoul

     

    Marketing Part Time, 3M Korea website localization

    2015.08-11 

    Australia New Zealand Banking Group, Seoul

     

    Finance Intern, balance sheet update

    2014.07-09

    Korea Cultural Heritage Foundation, Seoul

     

    Part Time, English MC for Korean traditional wedding reenactment

    Creative Experiences

    21.11-22.02

    Creators Invitational 2021 Project MOD, NEXON

    Click the arrow

    for more info

     

    Role: Creator and Development Log Writer

    2021.06-09

    《Game & Art: Auguries of Fantasy》, Daejeon Museum of Art

    Click the arrow

    for more info

     

    Role: Gamification UX Designer of <SOS>(2021) and Artist of <Interconnectivity>(2021)

    2019.03-08

    Network 5G VR/AR Contents Development Program, Korea Radio Promotion Association

     

    Projects: 3D FPS, VR Tower Defense, Network Survival Game

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